Frames, one of their own axes and the angle frame.rotateFrames turns each by about that axis, through its own origin.
frame.rotateFrames
Optional
Which of each frame's own axes to turn about.
z Copy
z
How far to turn, in degrees; positive is counter-clockwise when the axis points toward you.
90 Copy
90
-Infinity
Infinity
1
The frames to turn.
undefined Copy
undefined
Namespace: Bit › Inputs › Frame
Other symbols in Inputs.Frame:
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Frames, one of their own axes and the angle
frame.rotateFramesturns each by about that axis, through its own origin.