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    Class RotateFramesDto (Inputs.Frame)

    Frames, one of their own axes and the angle frame.rotateFrames turns each by about that axis, through its own origin.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Constructors

    Properties

    Which of each frame's own axes to turn about.

    z
    
    angle?: number

    How far to turn, in degrees; positive is counter-clockwise when the axis points toward you.

    90
    

    -Infinity

    Infinity

    1

    frames: Bit.Inputs.Base.Frame[]

    The frames to turn.

    undefined