Class BaseColorDto (Inputs.BabylonMaterial)
Constructors
constructor
new BaseColorDto( material?: PBRMetallicRoughnessMaterial, baseColor?: string,): BaseColorDto Parameters
Optionalmaterial: PBRMetallicRoughnessMaterialOptionalbaseColor: string
Properties
material
material: PBRMetallicRoughnessMaterial
OptionalbaseColor
baseColor?: string
Alimente
babylon.material.pbrMetallicRoughness.setBaseColoravec un matériau et sa nouvelle couleur de base.