Tilts the selected faces of a shape by a draft angle so the part can be pulled out of a mold
along direction.
The faces pivot about the neutral plane, given by a point and a normal, which stays put;
angle is in degrees. flag keeps the standard draft side, false tapers the other way.
Undraftable faces throw.
The shape, the faces to tilt, the pull direction, the angle, the neutral plane and the side flag
The shape with drafted faces
Grows a tapered skirt from a wire, or the edges of a shape, along a direction: each edge is
swept along direction, leaning outward or inward by angle degrees, until the skirt is
lengthMax long.
internal leans the skirt inward instead of outward. A draft the kernel cannot build throws
an error.
The wire or shape, the direction, the angle, the maximum length and whether to lean inward
The drafted skirt
Grows a tapered skirt from a wire, or the edges of a shape, along a direction like
makeDraft, but stops it where it meets stopShape instead of at a fixed length.
keepOut keeps the part of the stop shape outside the draft; internal leans the skirt
inward. A draft the kernel cannot build throws an error.
The wire or shape, the direction, the angle, the shape to stop at, the keep-out flag and whether to lean inward
The drafted skirt
Draft angles for OpenCascade shapes: the slight taper cast and molded parts need so they slide out of the mold.
draftAngletilts chosen faces of a solid about a neutral plane, whilemakeDraftandmakeDraftToShapegrow a tapered skirt from a wire or the edges of a shape along a pull direction. Angles are in degrees.