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    Class Manifold

    Solids in the Manifold kernel: shapes builds cubes, spheres, cylinders and solids from meshes, booleans fuses, cuts and splits them, operations hulls, slices, refines and smooths them, transforms moves them and evaluate measures them. A solid here is a closed triangle mesh; every operation returns a new solid and the inputs stay as they are. The methods on this class turn solids into plain mesh data.

    Index

    Constructors

    Properties

    operations: ManifoldOperations
    transforms: ManifoldTransforms

    meshing