Class NameBabylonMeshDto (Inputs.BabylonMesh)
Constructors
constructor
new NameBabylonMeshDto( babylonMesh?: Mesh, name?: string, includeChildren?: boolean,): NameBabylonMeshDto Parameters
OptionalbabylonMesh: MeshOptionalname: stringOptionalincludeChildren: boolean
Properties
babylonMesh
babylonMesh: Mesh
name
name: string
OptionalincludeChildren
includeChildren?: boolean
Alimente
babylon.mesh.setNameavec un maillage, le nom à lui donner et si ses enfants le reçoivent aussi.