Optionalsize: numberOptionalsideOrientation: sideOrientationEnumOptionalenableShadows: booleanLength of every edge, in scene units
Which side of each face is drawn: the front, the back or both; single-sided meshes are invisible from behind
When true, the mesh casts and receives shadows from the lights that have them enabled
Feeds
babylon.meshBuilder.createCubewith the edge length of a cube centered on the origin.