Optionalpath: Vector3[]Optionalradius: numberOptionaltessellation: numberOptionalcap: numberOptionalarc: numberOptionalsideOrientation: sideOrientationEnumOptionalenableShadows: booleanThe points the center line of the tube passes through, in order
Radius of the tube, in scene units
Number of sides around the tube; more is rounder
Which ends are closed: 0 none, 1 the start, 2 the end, 3 both
How much of the circumference is drawn, from 0 to 1; below 1 the tube is open along its length
Which side of each face is drawn: the front, the back or both; single-sided meshes are invisible from behind
When true, the mesh casts and receives shadows from the lights that have them enabled
Feeds
babylon.meshBuilder.createTube: the path a tube follows, its radius, how round it is, which ends are capped and how much of its circumference is drawn.