Optionalradius: numberOptionaltessellation: numberOptionalsideOrientation: sideOrientationEnumOptionalenableShadows: booleanDistance from the center to the rim, in scene units
Number of straight sides around the rim; more is rounder
How much of the full circle is drawn, from 0 to 1; 0.5 gives a half disc
Which side of each face is drawn: the front, the back or both; single-sided meshes are invisible from behind
When true, the mesh casts and receives shadows from the lights that have them enabled
Feeds
babylon.meshBuilder.createDisc: the radius of a flat disc in the XY plane, how many sides approximate it and how much of the full circle it covers.