Feeds babylon.mesh.enablePointerMoveEvents and disablePointerMoveEvents with a mesh and whether its children follow.
babylon.mesh.enablePointerMoveEvents
disablePointerMoveEvents
Optional
The mesh to change
undefined Copy
undefined
When true, the change is applied to the child meshes as well
true Copy
true
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
API reference home · Full symbol index · Tutorials and guides · Platform
Feeds
babylon.mesh.enablePointerMoveEventsanddisablePointerMoveEventswith a mesh and whether its children follow.