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    Class SetParentDto (Inputs.BabylonMesh)

    Feeds babylon.mesh.setParent and babylon.mesh.getParent: the mesh and the mesh it is parented to, so it moves with it.

    Index

    Constructors

    Properties

    Constructors

    • Parameters

      • OptionalbabylonMesh: any
      • OptionalparentMesh: any

      Returns SetParentDto

    Properties

    babylonMesh: any

    The mesh whose parent is set or read

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    parentMesh: any

    The mesh to parent to; the child then moves, turns and scales with it

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