Class SetParentDto (Inputs.BabylonMesh)
Constructors
constructor
new SetParentDto(babylonMesh?: any, parentMesh?: any): SetParentDto Parameters
OptionalbabylonMesh: anyOptionalparentMesh: any
Properties
babylonMesh
babylonMesh: any
parentMesh
parentMesh: any
Feeds
babylon.mesh.setParentandbabylon.mesh.getParent: the mesh and the mesh it is parented to, so it moves with it.