Feeds the babylon.mesh.move methods with a mesh and how far to move it along its own axis.
babylon.mesh.move
Optional
The mesh to move
undefined Copy
undefined
How far to move, in scene units; negative moves the other way
0 Copy
0
-Infinity
Infinity
1
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
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Feeds the
babylon.mesh.movemethods with a mesh and how far to move it along its own axis.