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    Class RotateBabylonMeshDto (Inputs.BabylonMesh)

    Feeds babylon.mesh.yaw, pitch and roll with a mesh and the angle to turn it by.

    Index

    Constructors

    Properties

    Constructors

    • Parameters

      • OptionalbabylonMesh: Mesh
      • Optionalrotate: number

      Returns RotateBabylonMeshDto

    Properties

    babylonMesh: Mesh

    The mesh to turn

    undefined
    
    rotate: number

    The angle in degrees added to the current rotation; negative turns the other way

    0
    

    -Infinity

    Infinity

    1