Feeds babylon.mesh.yaw, pitch and roll with a mesh and the angle to turn it by.
babylon.mesh.yaw
pitch
roll
Optional
The mesh to turn
undefined Copy
undefined
The angle in degrees added to the current rotation; negative turns the other way
0 Copy
0
-Infinity
Infinity
1
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
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Feeds
babylon.mesh.yaw,pitchandrollwith a mesh and the angle to turn it by.