Class SetMeshVisibilityDto (Inputs.BabylonMesh)
Constructors
constructor
new SetMeshVisibilityDto( babylonMesh?: Mesh, visibility?: number, includeChildren?: boolean,): SetMeshVisibilityDto Parameters
OptionalbabylonMesh: MeshOptionalvisibility: numberOptionalincludeChildren: boolean
Properties
babylonMesh
babylonMesh: Mesh
Optionalvisibility
visibility?: number
OptionalincludeChildren
includeChildren?: boolean
Feeds
babylon.mesh.setVisibilitywith a mesh, how visible it is from 0 to 1 and whether its children follow.