Class NameBabylonMeshDto (Inputs.BabylonMesh)
Constructors
constructor
new NameBabylonMeshDto( babylonMesh?: Mesh, name?: string, includeChildren?: boolean,): NameBabylonMeshDto Parameters
OptionalbabylonMesh: MeshOptionalname: stringOptionalincludeChildren: boolean
Properties
babylonMesh
babylonMesh: Mesh
name
name: string
OptionalincludeChildren
includeChildren?: boolean
Feeds
babylon.mesh.setNamewith a mesh, the name to give it and whether its children get it too.