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    Class UpdateDrawnBabylonMeshRotationDto (Inputs.BabylonMesh)

    Feeds babylon.mesh.setRotation with a mesh, or an instance, and its new rotation as three angles in degrees.

    Index

    Constructors

    Properties

    Constructors

    Properties

    babylonMesh: any

    The mesh or instance to turn

    undefined
    
    rotation: Vector3

    The angles around X, Y and Z in degrees, replacing the current rotation

    undefined