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    Class UpdateDrawnBabylonMesh (Inputs.BabylonMesh)

    Feeds babylon.mesh.updateDrawn: a drawn mesh and the placement, rotation in radians, scaling and colors to apply to it in place.

    Index

    Constructors

    Properties

    babylonMesh: Mesh

    The drawn mesh to change in place

    undefined
    
    position: Point3

    Where to place the mesh, relative to its parent

    undefined
    
    rotation: Vector3

    The rotation angles around X, Y and Z, in radians, replacing the current rotation

    undefined
    
    scaling: Vector3

    The scale factors along X, Y and Z, 1 being unscaled

    undefined
    
    colours: string | string[]

    One hex color, or a list with one entry per child mesh or per point or line of a point or line drawing; other lists use the first entry

    undefined