Feeds babylon.mesh.setId and babylon.mesh.getId with a mesh and the id, a label that need not be unique.
babylon.mesh.setId
babylon.mesh.getId
Optional
The mesh whose id is set or read
undefined Copy
undefined
The id to set; several meshes may share one
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
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Feeds
babylon.mesh.setIdandbabylon.mesh.getIdwith a mesh and the id, a label that need not be unique.