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    Class MeshInstanceAndTransformDto (Inputs.BabylonMesh)

    Feeds babylon.mesh.createMeshInstanceAndTransform: the mesh to instance and where to place the instance.

    Index

    Constructors

    Properties

    Constructors

    Properties

    mesh: Mesh

    The mesh to make an instance of; it is hidden once instanced

    undefined
    
    position: Point3

    Where the instance is placed

    undefined
    
    rotation: Vector3

    The instance's rotation angles around X, Y and Z, in degrees

    undefined
    
    scaling: Vector3

    The instance's scale factors along X, Y and Z, 1 being unscaled

    undefined