Feeds babylon.mesh.getMeshOfId and babylon.mesh.getMeshesOfId with the id to look for in the scene.
babylon.mesh.getMeshOfId
babylon.mesh.getMeshesOfId
Optional
The id a mesh must have exactly
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Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
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Feeds
babylon.mesh.getMeshOfIdandbabylon.mesh.getMeshesOfIdwith the id to look for in the scene.