Feeds babylon.mesh.cloneToPositions with the mesh to copy and the points to put the copies at.
babylon.mesh.cloneToPositions
Optional
The mesh to copy; it stays where it is
undefined Copy
undefined
One point per copy, in the order the copies come back
[] Copy
[]
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
API reference home · Full symbol index · Tutorials and guides · Platform
Feeds
babylon.mesh.cloneToPositionswith the mesh to copy and the points to put the copies at.