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    Class UpdateDrawnBabylonMeshPositionDto (Inputs.BabylonMesh)

    Feeds babylon.mesh.setPosition with a mesh, or an instance, and the point to place it at relative to its parent.

    Index

    Constructors

    Properties

    Constructors

    Properties

    babylonMesh: any

    The mesh or instance to move

    undefined
    
    position: Point3

    Where to place it, relative to its parent

    undefined