Feeds babylon.mesh.setLocalScale with a mesh, or an instance, and one factor that multiplies its current scale on every axis.
babylon.mesh.setLocalScale
Optional
The mesh or instance to scale
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The factor the current scale is multiplied by on every axis; 2 doubles the size
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Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
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Feeds
babylon.mesh.setLocalScalewith a mesh, or an instance, and one factor that multiplies its current scale on every axis.